Hi,
1. I know that Blender's 3d viewport is far from perfect ( 2.8 looks promising though ), but is it possible to make texture preview interactive? What i mean is to make textures NODE-related not OBJECT-related. Double-cklicking a texture node is a temporary solution right now and it works on single oblects well. But having to change 15 wall panels or floor boards is a real slow down. Are there any advancements/plans to make it work like in Cycles ( changing texture in node changes viewport preview for all objects )? Texture applies to an entire object as well - what about multi-material meshes ?
2. Falloff Curves - it would be really nice to have an additional control on Falloff node. Just Bezier curve like in 3dsmax.
3. Un-checking "Re-export meshes" disables material preview. I think it is a good idea to keep it independent from this checkbox.
4. RT ?? It is what makes Cycles so good for interior visualizations. Live material adjustment can save a LOT of time when it comes to interior design. It's woth more for me than any new Xeon or Ryzen Seriously, i didn't think it would be such a massive drawback when i switched from Cycles.
Anyway i'm a fan of Your hard work! Having V-Ray in Blender is an old dream that came true
Best Regards,
Marcin Mirkowicz.
1. I know that Blender's 3d viewport is far from perfect ( 2.8 looks promising though ), but is it possible to make texture preview interactive? What i mean is to make textures NODE-related not OBJECT-related. Double-cklicking a texture node is a temporary solution right now and it works on single oblects well. But having to change 15 wall panels or floor boards is a real slow down. Are there any advancements/plans to make it work like in Cycles ( changing texture in node changes viewport preview for all objects )? Texture applies to an entire object as well - what about multi-material meshes ?
2. Falloff Curves - it would be really nice to have an additional control on Falloff node. Just Bezier curve like in 3dsmax.
3. Un-checking "Re-export meshes" disables material preview. I think it is a good idea to keep it independent from this checkbox.
4. RT ?? It is what makes Cycles so good for interior visualizations. Live material adjustment can save a LOT of time when it comes to interior design. It's woth more for me than any new Xeon or Ryzen Seriously, i didn't think it would be such a massive drawback when i switched from Cycles.
Anyway i'm a fan of Your hard work! Having V-Ray in Blender is an old dream that came true
Best Regards,
Marcin Mirkowicz.
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