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V-Ray 5 for Cinema 4D - Update 1.1 is now available

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  • V-Ray 5 for Cinema 4D - Update 1.1 is now available

    Hello everyone,

    V-Ray 5 for Cinema 4D - Update 1.1 is out
    This is mainly an improvement and bug fix focused release. Thank you for your feedback and reports.


    The builds could be downloaded from the Downloads section on our site.

    Improvements:
    • V-Ray: Support for the VertexMap tag
    Bug fixes:
    • V-Ray: V-Ray doesn't render in the same color space as the Node materials
    • V-Ray: Geometry disappears with V-Ray GPU Interactive rendering when using the CUDA engine
    • V-Ray: Opacity mask doesn't work if the "Tile" option is disabled
    • V-Ray: V-Ray doesn't render motion blur when using command line rendering with frame overrides
    • V-Ray: Node preview updates may not be triggered for ports of Layered and Blend nodes
    • V-Ray: Aborted update of texture node preview
    • V-Ray: Different animated visibility in V-Ray for Cinema 4D and Standalone
    • V-Ray: Animated visibility of objects does not work when exported and rendered with V-Ray Standalone
    • V-Ray: Fix artifacts with animated boolean geometry
    • V-Ray: Crash with animated boolean geometry when using default scene material
    • VRayProxy: Adding a scene containing proxy from the content browser doesn’t keep the materials applied
    • VRayProxy: Rendering alembics is more than 3 times slower than rendering unpacked geometry on CPUs with many cores
    Ivan Shaykov
    chaos.com
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