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V-Ray 5 for Cinema 4D Update 1.2 - Cosmos Update is now available

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  • V-Ray 5 for Cinema 4D Update 1.2 - Cosmos Update is now available

    Hello everyone,

    V-Ray 5 for Cinema 4D - Update 1.2 is out
    I'm exited to announce this minor release with a major new feature - integration with Chaos Cosmos.
    More information and how to use Chaos Cosmos could be found in our Documentation page, and for any questions or requests we've created a separate thread for V-Ray for Cinema 4D in the Chaos Cosmos forum.


    The builds could be downloaded from the Downloads section on our site.

    New features:
    • V-Ray: Support for Chaos Cosmos
    • V-Ray Textures: Implement V-Ray Normal Map texture
    • V-Ray Textures: Add V-Ray Mix as classic and node material shader
    Improvements:
    • V-Ray: Materials: Material viewport previews are slow even for constant colors
    • V-Ray Textures: Scenes load slowly with enabled material previews
    • V-Ray: Consider disabled motion blur from Cinema 4D tag
    • V-Ray Proxy: Flip proxy z-axis to improve compatibility with other host applications with right-handed coordinate system
    • V-Ray Lights: Ozone and Turbidity parameters in V-Ray Sky should be inactive when Sky Model is set to Improved
    Bug fixes:
    • V-Ray: Fixed wrong shadows cast by V-Ray Sun to Volumetric objects
    • V-Ray: Moving the VFB window causes the image inside to flicker
    • V-Ray: The Vertical Shift parameter in the Physical Camera does not work in Production rendering
    Last edited by shaio; 02-09-2021, 06:53 AM.
    Ivan Shaykov
    chaos.com
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