Hello everyone,
V-Ray 5 for Cinema 4D - Update 1.2 is out
I'm exited to announce this minor release with a major new feature - integration with Chaos Cosmos.
More information and how to use Chaos Cosmos could be found in our Documentation page, and for any questions or requests we've created a separate thread for V-Ray for Cinema 4D in the Chaos Cosmos forum.
The builds could be downloaded from the Downloads section on our site.
New features:
V-Ray 5 for Cinema 4D - Update 1.2 is out
I'm exited to announce this minor release with a major new feature - integration with Chaos Cosmos.
More information and how to use Chaos Cosmos could be found in our Documentation page, and for any questions or requests we've created a separate thread for V-Ray for Cinema 4D in the Chaos Cosmos forum.
The builds could be downloaded from the Downloads section on our site.
New features:
- V-Ray: Support for Chaos Cosmos
- V-Ray Textures: Implement V-Ray Normal Map texture
- V-Ray Textures: Add V-Ray Mix as classic and node material shader
- V-Ray: Materials: Material viewport previews are slow even for constant colors
- V-Ray Textures: Scenes load slowly with enabled material previews
- V-Ray: Consider disabled motion blur from Cinema 4D tag
- V-Ray Proxy: Flip proxy z-axis to improve compatibility with other host applications with right-handed coordinate system
- V-Ray Lights: Ozone and Turbidity parameters in V-Ray Sky should be inactive when Sky Model is set to Improved
- V-Ray: Fixed wrong shadows cast by V-Ray Sun to Volumetric objects
- V-Ray: Moving the VFB window causes the image inside to flicker
- V-Ray: The Vertical Shift parameter in the Physical Camera does not work in Production rendering