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V-Ray 5 for Cinema 4D - Update 2 is now available

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  • V-Ray 5 for Cinema 4D - Update 2 is now available

    Hello everyone,

    V-Ray 5 for Cinema 4D - Update 2 is now out with support for Apple's M1 chips, new UV randomization options, Chaos Cosmos materials, Chaos Vantage live link and many more.



    The builds could be downloaded from the Downloads section on our site.

    Here is the change log for release version 5.20.00

    New features
    • V-Ray: Native support for Apple Silicon (M1 arm64)
    • V-Ray: Add "Live link" button for connection with Chaos Vantage
    • V-Ray: Implement UVW Randomizer as shader and as a node
    • V-Ray: Ability to export V-Ray scene files from the Export menu in Cinema 4D
    • V-Ray: Ability to import V-Ray scene files as reference objects
    • V-Ray: Support for Chaos Cosmos materials
    • V-Ray: Support for instancing V-Ray Lights
    • V-Ray: Implement V-Ray Light Lister
    • V-Ray: Implement render mask modes: "Objects" and "Object ID"
    • V-Ray: Options to control the Light Volumetric Contribution
    • V-Ray: Cryptomatte with progressive sampling
    • VFB: Add a Sharpen/Blur post effect layer
    • VFB: Integrate rendering log in the new frame buffer
    • VFB: Add option to set shortcuts for all VFB2 menu items
    • VFB: Batch image processing in VFB2 for vrimg files
    • VFB: Ability to add color corrections to the VFB Background layer

    Modified features
    • V-Ray: Improve V-Ray Dirt texture with additional features
    • V-Ray: LightMix transfer from VFB back to the scene
    • V-Ray: Update MultiSubTex to support new random modes
    • V-Ray GPU: Calculate Light Cache on the Graphics card when V-Ray GPU is used as renderer
    • VFB: Allow masks for Render element layers

    Bug fixes
    • V-Ray: Using "Random by Node name" mode in V-Ray MultiSubTex produces different results
    • V-Ray: Viewport previews of materials with Dirt is very slow
    • V-Ray: Disabling a child of a multi instance cloner doesn't remove the object during interactive rendering
    • V-Ray: Affect Child does not work in Include/Exclude mode for Lights
    • V-Ray: Cloner object displays additional light in the viewport
    • V-Ray: Render mask mode set to "Texture" does not work
    • V-Ray: Forester trees leaves are not rendered when motion blur is enabled
    Last edited by shaio; 08-12-2021, 04:18 AM.
    Ivan Shaykov
    chaos.com

  • #2
    Important:
    Since we've added support for Apple M1 chips inside the Download section of V-Ray for Cinema 4D S24 and R25 you will find two types of builds.
    UNIVERSAL: This type of installation contains the files and native support for the new Apple M1 chips arm architecture alongside the files for the x86 processor architecture. This means that those builds could be used on M1 devices and Intel CPU devices
    x86_64: Those are the old type of builds that we've been using before and we still use for the Cinema 4D R21, R22 and R23 versions. They don't support arm devices natively and can be started and used on M1 devices only with emulation via Rosetta.

    We've included the x86_x64 builds alongside the Universal ones since the Intel Open Image denoiser is currently not supported in the Universal builds and until we fix this anyone who wants to use the Intel Denoiser should use the x86_x64 builds.
    Last edited by shaio; 08-12-2021, 05:51 AM.
    Ivan Shaykov
    chaos.com

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