Hello everyone,
V-Ray 5 for Cinema 4D - Update 2.1 is now available.
The builds could be downloaded from the Downloads section on our site.
Here is the change log for release version 5.20.01
New features:
V-Ray 5 for Cinema 4D - Update 2.1 is now available.
The builds could be downloaded from the Downloads section on our site.
Here is the change log for release version 5.20.01
New features:
- V-Ray: Implement V-Ray Aerial Perspective
- V-Ray: Implement V-Ray Normal Map shader node
- V-Ray: Add support for the Cinema 4D infinite floor
- V-Ray: Show the ObjectID number as overlay in the Object Properties icon
- V-Ray: Update Open Image Denoiser with support for Arm M1
- V-Ray: Ability to create V-Ray Node materials from the menu
- V-Ray: The U and V Size parameter in the light should represent the width and height of the light
- V-Ray: Recalculate the intensity value for V-Ray Lights based on the currently selected light units.
- V-Ray: Support for loading assets from the new asset browser system in Cinema 4D S24 and R25
- V-Ray: V-Ray doesn't respect the viewport aspect ratio and renders cropped image
- V-Ray: Camera Shift causes Viewport Rendering to be mismatched
- V-Ray: Turning ON or OFF the Round Edges doesn't refresh in interactive
- V-Ray: Sun shadow texture is not rendered
- V-Ray GPU: Crash when rendering scenes of objects with translucent materials and a shadow catcher
- V-Ray GPU: VRaySun disc is rendered with offset in V-Ray GPU lately
- V-Ray GPU: Different GI results with enable/disable render elements and HairNextMtl
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