Hello everyone,
V-Ray 5 for Cinema 4D - Update 2.5 is now available.
This hotfix reintroduces the V-Ray Edges texture and adds some UVW context nodes for more advanced control for texture mapping.
The builds could be downloaded from the Downloads section on our site.
Here is the change log for release version 5.20.05
New features:
V-Ray 5 for Cinema 4D - Update 2.5 is now available.
This hotfix reintroduces the V-Ray Edges texture and adds some UVW context nodes for more advanced control for texture mapping.
The builds could be downloaded from the Downloads section on our site.
Here is the change log for release version 5.20.05
New features:
- V-Ray: New nodes for context control (Color to UVW, UVW Projection, UVW Channel, UVW Transform)
- V-Ray: Add V-Ray Edges texture for node and classic materials
- V-Ray: Expose the UVWChannel shader for use with Classic materials
- V-Ray: Implement the "Use object material" option for V-Ray Clipper
- V-Ray: Add support for MultiSubTex plugins from Cosmos Assets
- V-Ray: Wrap existing shader on TriPlanar creation
- Cinema S26 crashes when loading multiple objects
- Receive GI option is ignored when cast shadow is enabled
- ​Randomly generated motion blur with cloth simulation tear effect
- Classic material preview with large textures blocks UI
- Corrupted node materials when changing versions
- Crash when a Phong tag is removed from geometry used for V-Ray Fur
- The Object Properties tag doesn't affect child objects with multiple materials and polygon selections