Hey everybody,
V-Ray 6 for Cinema 4D, Update 2.5 is out.
The builds can be downloaded from the Downloads section on our site.
Here is the change log for release version 6.20.05
Modified features:
V-Ray 6 for Cinema 4D, Update 2.5 is out.
The builds can be downloaded from the Downloads section on our site.
Here is the change log for release version 6.20.05
Modified features:
- Add support for instance rotations for the new Particle Emitters
- Add support for User Data Tag
- Handle scene-linear Rec.709-sRGB and ACEScg bitmap import
- Add -skipHome command when initiating LiveLink to prevent the Vantage Home screen from appearing
- Incorrect result with animated Bend Deformers in V-Ray Standalone
- Missing "Vertical FOV" setting in the Overrides settings when the Camera is set to Spherical Panorama
- Freeze when Render Node License error is encountered
- Light Cache build fails at start of build, crashing of V-Ray GPU
- Fix crash with new default camera
- Crash when an empty Instance object is used
- Particles will render earlier than expected in V-Ray Standalone
- Node material previews in some scenes will be refreshed after loading
- Cinema 4D crashes when reloading cosmos assets
- Chaos Scatter is always re-exported during interactive rendering
- V-Ray Material does not support animation for Cinema 4D Noise Shader
- V-Ray crashes when a source with object properties tag is cleared from Enmesh
- Animated material change is not functioning in V-Ray Standalone
- Color management problems in Cinema 4D 2025
- Material Override does not work without a material
- Materials are not linked to selections when importing a V-Ray scene containing Multi/Sub-Object
- Interactive does not update any V-Ray Volume Grid