Hello, I have big project to work final 2022. It is a big castle/palazzo with park and landscape. Maybe in the next month I will try to export to unreal, chaos vantage (maybe twinmotion). I must translate all the 3.7 materials from the parts are ready to vray5. The question for the future is: 1.) Should I use vray bitmap and not C4d filter; bake noises and other shaders in C4d ore is vrayc4dBake enough? Should I avoid C4D shaders? I will avoid to work with the materials again, if the export from C4dVray5 to VrayUnreal ore ChaosVantage is ready. 2.) For export in the next month it is better to have a copy with c4d materials and export this via fbx? I saw export via vrscene file to chaos vantage (formerly lavina project) is in the moment without textures.
Sorry for my english - i hope it is possible to understand - andreas
Sorry for my english - i hope it is possible to understand - andreas
Comment