Glad to see the Clipper is back and better than ever. Really like the way it works with nested clipping geometry now, that makes it a lot easier to turn on and off without having to laboriously go through and turn the clipping objects off as well.
One thing I noticed: it appears that the "use hierarchy" button for the objects being clipped is off by default, so if you add objects nested under a null it doesn't appear to be doing anything. It took me a while to figure out why the clipper wasn't working before I realized that. Seems to me that should be on by default instead, that way you would at least know that it's working, and people can always go back in and restrict it to affect just the parent.
Just a thought.
One thing I noticed: it appears that the "use hierarchy" button for the objects being clipped is off by default, so if you add objects nested under a null it doesn't appear to be doing anything. It took me a while to figure out why the clipper wasn't working before I realized that. Seems to me that should be on by default instead, that way you would at least know that it's working, and people can always go back in and restrict it to affect just the parent.
Just a thought.
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