Is VRayDecal available in C4D, or is it too early? - I cannot find it.... if not, is it in planning?
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VRayDecal available in C4D?
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It is not available yet.3D Scenes, Shaders and Courses for V-ray and Corona
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Hi acidnoid ,
Vray Decal is not available in C4D at the moment.
However, you could still use C4D Projection modes, setting up two materials and having the one on top (the most right material tag) using Flat projection mode.
You could even set up a small gizmo like the one in the video if you prefer adjusting the Projection coordinates that way.
Make sure to un-tick the Tile option for the decal material tag
https://drive.google.com/file/d/1HWW...ew?usp=sharing
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hi there
i've watching to this post and i wonder how... we can add displacment to a base material (example brick) and displacment to a decal... (for example a crack in a brick)
imagine something like this https://www.youtube.com/watch?v=DPW-7HbX-do.
also we all know that the C4D native system is not the same as a decal system (for example exclude projections by angle projection; etc) correct me if i'm wrong...
i know that all c4d v-ray version is re-writen from the begin but i'm always feeling that we are loosing the "train" again...:/
thanks
nuno
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While we are moving full steam ahead here is a vertex map based workflow I can offer. It blends multiple (two or more) displacement maps in a simple layered shader and utilizes the vertex info from the field object as a mask
https://drive.google.com/file/d/1c6_...ew?usp=sharingLast edited by YunalZobu; 12-07-2022, 11:49 PM.
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Originally posted by Makushimu View PostDecal not needed in vray for c4d. This is achieved thanks to c4d's native material tag organization and layering.
It's a massive feature and huge time saver for people that work with product CAD.
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