Hi,
I have two questions about Material Setup
As Tom states in this thread we were / are used to tone down 100% white to 80% in the old Vray.
" a white paper is not RGB 255,255,255 (100% white) but more something like RGB 204,204,204 (80% white) "
Is this still the recommended workflow, state of the art in Vray 5 ?
When you look at the "Understanding metalness" article, the created metals partly use very bright diffuse channels (e.g Silver)
Even iron has rgb(226, 223, 210) and looks overly bright in comparison to other materials when toning down dielectrics like in the old Vray.
In the past I did it for about everything. e.g. Client wants rgb(241, 234, 196) --> Vray rgb(241, 234, 196) * 0.8 (using brightness)
(note.. this is why the brightness is great, it doesnt change the input color values)
Also I wonder if it is recommended to use a brighter version of the diffuse for the reflection
(e.g. white color, diffuse texture, mix strength 25%) or if it is better to always use white for the reflection color.
best, index
I have two questions about Material Setup
As Tom states in this thread we were / are used to tone down 100% white to 80% in the old Vray.
" a white paper is not RGB 255,255,255 (100% white) but more something like RGB 204,204,204 (80% white) "
Is this still the recommended workflow, state of the art in Vray 5 ?
When you look at the "Understanding metalness" article, the created metals partly use very bright diffuse channels (e.g Silver)
Even iron has rgb(226, 223, 210) and looks overly bright in comparison to other materials when toning down dielectrics like in the old Vray.
In the past I did it for about everything. e.g. Client wants rgb(241, 234, 196) --> Vray rgb(241, 234, 196) * 0.8 (using brightness)
(note.. this is why the brightness is great, it doesnt change the input color values)
Also I wonder if it is recommended to use a brighter version of the diffuse for the reflection
(e.g. white color, diffuse texture, mix strength 25%) or if it is better to always use white for the reflection color.
best, index
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