Hi,
So V-Ray 6 introduce the possibility to use ACEScg as a rendering color space. I looked for more information in the docs but it's a bit thin at the moment.
I knew the theorical benefits of ACEScg as a working colorspace in general for a compositing pipeline, but what is the purpose as a rendering colorspace ?
Does ACEScg primaries give a better result from a rendering standpoint ? Is the result more physically correct ?
Does it imply I must have an ACES colormanaged workflow from start to finish to use it ?
Do my textures have to be edited and saved with an ACES color profile ?
In short, is there any benefit to use it outside of an ACES colormanaged pipeline ?
Thank you !
So V-Ray 6 introduce the possibility to use ACEScg as a rendering color space. I looked for more information in the docs but it's a bit thin at the moment.
I knew the theorical benefits of ACEScg as a working colorspace in general for a compositing pipeline, but what is the purpose as a rendering colorspace ?
Does ACEScg primaries give a better result from a rendering standpoint ? Is the result more physically correct ?
Does it imply I must have an ACES colormanaged workflow from start to finish to use it ?
Do my textures have to be edited and saved with an ACES color profile ?
In short, is there any benefit to use it outside of an ACES colormanaged pipeline ?
Thank you !
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