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Hi All!
Just wanted to give a +1 for this feature! OSL map support it's a really needed function. Its a great way to have procedural maps instead of high res image textures and to have procedural nodes cross platform (we also work with 3ds max) .It would be great if the implementation was just like a node (for node based mat) or a shader for the old materials.
As Deyan mentioned above, OSL support is on our to-do list. We cannot provide a specific timeframe for that but will let you know once it is implemented.
As you might have already seen in the Announcements section, we just released V-Ray 6 for Cinema4D, Update 2. With it, we introduced many new features and improvements, along with numerous bug fixes. One of the new things we added is support for OSL materials and textures. You can find more information about those on the respective pages on our docs page. You can download the latest builds from here. I hope you will enjoy the new features!
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