1, When rendering a final production image, using V-Ray GPU engine, CUDA or RTX, I've tried both, V-Ray only seems to utilize a small percentage of my GPU's power. Is this normal?
For example during the render:
CUDA - 100% CPU Utilization - only 5% GPU Utilization
RTX - 4% CPU Utilization - 17% GPU Utilization
When using CUDA, is there a reason it only uses a small amount of GPU contribution and in RTX is there a reason it's not using 100% GPU? Is there a way to assign more use from the GPU?
(NVIDIA GeForce RTX 3090)
2, Saving an output render. Here I believe we have 2 options, using V-Ray output system and the native C4D save. If I use the native C4D method the saved image is exactly as it appears in the VFB (as desired), however if I use the V-Ray output system the saved image is not the same as the VFB it comes out darker. Its the same result if I save an image out of the VFB, the saved image is darker than in the buffer. Does anyone know how I output an image that will appear exactly as it does in the VFB?
Thanks in advance
For example during the render:
CUDA - 100% CPU Utilization - only 5% GPU Utilization
RTX - 4% CPU Utilization - 17% GPU Utilization
When using CUDA, is there a reason it only uses a small amount of GPU contribution and in RTX is there a reason it's not using 100% GPU? Is there a way to assign more use from the GPU?
(NVIDIA GeForce RTX 3090)
2, Saving an output render. Here I believe we have 2 options, using V-Ray output system and the native C4D save. If I use the native C4D method the saved image is exactly as it appears in the VFB (as desired), however if I use the V-Ray output system the saved image is not the same as the VFB it comes out darker. Its the same result if I save an image out of the VFB, the saved image is darker than in the buffer. Does anyone know how I output an image that will appear exactly as it does in the VFB?
Thanks in advance
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