The new particle render works well in Vray 6, but is there way to assign each particle a random colour? I thought maybe MultiSubTex but it doesn't seem to get the particle data. Thanks!
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Vray 6 - Random Particle Colour?
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Hi scott_canuel, you are right that MultiSubTex is the proper way of doing this, but unfortunately it doesn't yet work as expected. I have logged an issue (VC4D-1651) for fixing it and we will update this thread once it is supported.
The current workaround is to use directly colors from the particle data and have those colors randomized.
Thanks for the report and sorry for the inconvenience.
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