Hello, I was wondering if someone was able to clear up a question when using PBR textures. I have dropped the roughness texture in the glossiness channel and checked use as roughness but what do we set the Reflection Channel too? Obviously with a set of PBR textures there is no image to add and guessing a colour seems a bit random given the nature of PBR. Is there a default for this channel?
Thank you
Thank you
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