Hello there,
currently I've reworked an old project and have a question about how to proceed.
I got a fairground attraction with tons of lights. To get a good look of the lamps
I modelled the lamp (it has thickness) and put a point light inside.
Of course those lights do not really light up the scen, because they cant be too bright.
Otherwise the light bulbs get too bright. So is the only way to achieve a decent lighting
to copy each point light and place it outside the light bulb and exclude that light bulb from it?
how would that affect render times?
Or is there another way I do not think about?
Any help or thoughts welcome.
currently I've reworked an old project and have a question about how to proceed.
I got a fairground attraction with tons of lights. To get a good look of the lamps
I modelled the lamp (it has thickness) and put a point light inside.
Of course those lights do not really light up the scen, because they cant be too bright.
Otherwise the light bulbs get too bright. So is the only way to achieve a decent lighting
to copy each point light and place it outside the light bulb and exclude that light bulb from it?
how would that affect render times?
Or is there another way I do not think about?
Any help or thoughts welcome.
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