Hey guys,
I encountered a problem with my setup. My goal is that I create some sort of a Scanlight using Fog. I used a box to limit the fog, now I want use Fade Out to soften the edges, so it doesnt look like box filled with Fog. When I use CPU rendering every works as expected, but switching to GPU Rendering disables the Fade Out for some reasons.
I attached a example scene Is this a known issue? Or is it just not possible with GPU rendering?
Thanks in advanced
I encountered a problem with my setup. My goal is that I create some sort of a Scanlight using Fog. I used a box to limit the fog, now I want use Fade Out to soften the edges, so it doesnt look like box filled with Fog. When I use CPU rendering every works as expected, but switching to GPU Rendering disables the Fade Out for some reasons.
I attached a example scene Is this a known issue? Or is it just not possible with GPU rendering?
Thanks in advanced
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