Hi All!
First of all, this is a great exciting new release and i just started testing stuff out!
One thing i noticed in the release notes is the following:
- Remove the "Visible to GI" option from the Object Properties tag
I was wondering, what was the reason behind removing this one switch from the new update?
In some cases it was handy to quickly remove and light spill or color cast from objects, without creating an override material, or creating more advanced include exclude setups.
The override material worked a bit differently and the gi was still present just with a different color, or adding a totaly black material to the gi.
If there is an easier way around this that im not aware please let me know.
First of all, this is a great exciting new release and i just started testing stuff out!
One thing i noticed in the release notes is the following:
- Remove the "Visible to GI" option from the Object Properties tag
I was wondering, what was the reason behind removing this one switch from the new update?
In some cases it was handy to quickly remove and light spill or color cast from objects, without creating an override material, or creating more advanced include exclude setups.
The override material worked a bit differently and the gi was still present just with a different color, or adding a totaly black material to the gi.
If there is an easier way around this that im not aware please let me know.
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