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  • Question about the right workflow

    Hello,
    just a question regarding a material from the cosmo library.
    I saw the uvw Randomizer ist connected to the bump bitmap and to the normal map.

    Is this how it should be or for what it is connected to the normal map node?
    Thank you!
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  • #2
    Hello, haniel1107 .
    This is how the material is exported in 3ds Max, where they create the Cosmos assets. It should also work fine with the UVW Randomizer only connected to the bitmap, but this is the technically correct way.​
    Last edited by antonia_nyagolova; 22-01-2025, 08:47 AM.

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    • #3
      Originally posted by antonia_nyagolova View Post
      Hello, haniel1107 .
      This is how the material is exported in 3ds Max, where they create the Cosmos assets. It should also work fine with the UVW Randomizer only connected to the bitmap, but this is the technically correct way.​
      Hello antonia_nyagolova , thank you

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