Hi klex167, the second number is good, but the first one is troublesome and most probably is one of the reasons for the crash. Even if you did a complete new install, this seems to be the default system limit for MacOS, so I think it would have had the same value in the past, if you did not change it explicitly.
The reason the thread count has effect on this, is because that limit is more easily reached the more threads are used.
We will try to improve our implementation to avoid passing that limit in the future, but until we manage to make the change, the only workaround would be to change the system limit to a higher value.
The reason the thread count has effect on this, is because that limit is more easily reached the more threads are used.
We will try to improve our implementation to avoid passing that limit in the future, but until we manage to make the change, the only workaround would be to change the system limit to a higher value.
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