Hi there!
I'm using Vray5 + R21 and trying to create grass using C4D Hair applied to the standard Landscape generator, but every time I'm ajusting Hair Count and Hair Material parameters while having IPR open - C4D crashes. I've tried it with other generetor geometries (Plane with Displacement, Platonic object, Bezier, Plane with Fields, sweeped or lofted surfaces etc.) and the result is always the same - crash. The solution I found is to bake the base geometry (i.e. make it editable or current state to object). All mentioned above geometries are working correctly with Hair after making them editable. There're just few "buts": IPR need to be turn off in a moment of applying hair, and Hair Object should be applied with preselected geometry, so that the Guide Link is automatically established and not added or changed after creating a Hair Object. When I use this method to apply Hair and then turn on IPR everything is working fluently and all further adjsutments of materials or Hair Count aren't causing any problems anymore.
Maybe I'm doing something wrong. I would appriciete any advice how to keep my base geometry parametric without baking it, or making it editable.
Many Thanks,
Mara
I'm using Vray5 + R21 and trying to create grass using C4D Hair applied to the standard Landscape generator, but every time I'm ajusting Hair Count and Hair Material parameters while having IPR open - C4D crashes. I've tried it with other generetor geometries (Plane with Displacement, Platonic object, Bezier, Plane with Fields, sweeped or lofted surfaces etc.) and the result is always the same - crash. The solution I found is to bake the base geometry (i.e. make it editable or current state to object). All mentioned above geometries are working correctly with Hair after making them editable. There're just few "buts": IPR need to be turn off in a moment of applying hair, and Hair Object should be applied with preselected geometry, so that the Guide Link is automatically established and not added or changed after creating a Hair Object. When I use this method to apply Hair and then turn on IPR everything is working fluently and all further adjsutments of materials or Hair Count aren't causing any problems anymore.
Maybe I'm doing something wrong. I would appriciete any advice how to keep my base geometry parametric without baking it, or making it editable.
Many Thanks,
Mara
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