Hi chaos group,
I'm using a cinema noise shader in 3d space for a large water scene. Local rending is great but calculating the pictures via distributed rendering the noise is not working.
The "VrayC4DBake" converts the shader just into a 2D Texture and doesn't work in my case. Is there any chance to use the 3d noise of cinema?
Why is it working local but not DR? Thx in advance.
I'm using a cinema noise shader in 3d space for a large water scene. Local rending is great but calculating the pictures via distributed rendering the noise is not working.
The "VrayC4DBake" converts the shader just into a 2D Texture and doesn't work in my case. Is there any chance to use the 3d noise of cinema?
Why is it working local but not DR? Thx in advance.
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