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issue 2D displacement

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  • issue 2D displacement

    Hi there, everytime I try to render a skin with 2D displacement to retain all the details of the map, Vr5 gives me a chaotic result as you can see in the "red" picture. As if the UVs were moved also .

    The correct one is same skin test with "normal" mode active.
    Any suggestions?

    by the way, also sometimes: modifying the quality parameters , "view dependent" and Edge length result in a render with parts of the volume "cut of" as if a boolean op was active. very strange

    Thanks
    P

    Vray5 cinema R23 pc windows10
    Attached Files
    Last edited by skulldoestalkfast; 01-02-2021, 06:46 AM.
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