Hello,
I use: "Object Properties Tag -> Surface Properties -> Generate GI Multiplier" in the GPU DR rendering I get a faulty rendering. The object is partially rendered without texture. If I render in CPU mode, everything is fine.
Best regards
uwe
I use: "Object Properties Tag -> Surface Properties -> Generate GI Multiplier" in the GPU DR rendering I get a faulty rendering. The object is partially rendered without texture. If I render in CPU mode, everything is fine.
Best regards
uwe
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