Unfortunately, I have a new problem with motion blur at production.
I have a scene where the camera is moving with a car as a child, only 50km/h fast.
With motion blur the wheels are badly deforming. Rest of the rendering is really good quality.
With increasing the geometry sampling in the render settings, the problem is getting solved, but I need to increase from the default value of “2” to "8" for an acceptable rendering (still not perfect)”.
But this means also increasing the render time from 6 min. to 52 min. per frame…
Already a geometry sample of 6 is killing my 128GB Ram and increases the render time incredibly with a not so great result
This is really an issue… in the past the "Motion Blur Tag" did a good job in such cases… just needed to put a tag on the wheels and the problem was solved…
Is there another trick to get moderate renderings with an acceptable render time with vray5, or am I overseeing something?
Help is very much appreciated.
I have a scene where the camera is moving with a car as a child, only 50km/h fast.
With motion blur the wheels are badly deforming. Rest of the rendering is really good quality.
With increasing the geometry sampling in the render settings, the problem is getting solved, but I need to increase from the default value of “2” to "8" for an acceptable rendering (still not perfect)”.
But this means also increasing the render time from 6 min. to 52 min. per frame…
Already a geometry sample of 6 is killing my 128GB Ram and increases the render time incredibly with a not so great result
This is really an issue… in the past the "Motion Blur Tag" did a good job in such cases… just needed to put a tag on the wheels and the problem was solved…
Is there another trick to get moderate renderings with an acceptable render time with vray5, or am I overseeing something?
Help is very much appreciated.
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