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  • animating clones

    Animating the number of clones over time does not work. The amound of cloned objects stay the same as in the first frame.
    If I disable the clone objects over time cinema4d even crashes. Please see my scene attached. Can you reproduce the issue?
    Attached Files

  • #2
    Hello klex167,

    Thank you for highlighting this for us. I managed to reproduce the issue and it seems like it only happens when the number of the clones is decreasing. If the number is increasing over time it seems to render correctly. I have now reported this to our developers (bug ID: VC4D-899) and I will let you know once we have any updates.

    Aleksandar Kasabov
    chaos.com

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