I'm getting more and more frustrated !!!
Today, at least 30% of the work time was spent in passive waiting over stuttering vray.
It's about choking while rendering materials continuously.
Almost every change of anything in the scene, moving objects, changing views, and worst of all, importing new objects results in a long wait for vray to deal with rendering materials - sometimes the same materials again !!!
I import an object with a few materials to the scene and wait sometimes over 1 minute until I can even move it.
I cannot work without previewing the materials, because I sometimes modify them, and this results in another waiting.
Do not ask me to send you an example scene, because the problem that has been discussed many times on the forum is scene independent.
Please set the highest priority for solving this problem.
Now I have over 3k - 1/3 of all scenes with different objects converted to vray5 and I don't have the strength to convert it back to another rendering engine. If I had known it would be so, and that it would not be fixed after so long, I would not have chosen vray5.
So what if varay renders fast, when so much time is slipping away while passive waiting ...
Forgive me if that sounded unpleasant, but it's true.
Today, at least 30% of the work time was spent in passive waiting over stuttering vray.
It's about choking while rendering materials continuously.
Almost every change of anything in the scene, moving objects, changing views, and worst of all, importing new objects results in a long wait for vray to deal with rendering materials - sometimes the same materials again !!!
I import an object with a few materials to the scene and wait sometimes over 1 minute until I can even move it.
I cannot work without previewing the materials, because I sometimes modify them, and this results in another waiting.
Do not ask me to send you an example scene, because the problem that has been discussed many times on the forum is scene independent.
Please set the highest priority for solving this problem.
Now I have over 3k - 1/3 of all scenes with different objects converted to vray5 and I don't have the strength to convert it back to another rendering engine. If I had known it would be so, and that it would not be fixed after so long, I would not have chosen vray5.
So what if varay renders fast, when so much time is slipping away while passive waiting ...
Forgive me if that sounded unpleasant, but it's true.
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