To recreate you
a) create new project, add Cel shader
b) switch Project renderer away from Standard to V-Ray
c) setup Distributed renderer in settings
d) render
Check distributed renderer log, you'll see that when Distributed Renderer crashes, it just exits without any visible errors in the Console.
You'll also encounter C4D crash,
I believe, when there's a Sketch & Toon present in Render Settings, if you switch the project to V-Ray, Sketch. & Toon gets hidden VS. getting removed , that causes the crash at some point.
Project:
https://drive.google.com/file/d/1ClB...ew?usp=sharing
a) create new project, add Cel shader
b) switch Project renderer away from Standard to V-Ray
c) setup Distributed renderer in settings
d) render
Check distributed renderer log, you'll see that when Distributed Renderer crashes, it just exits without any visible errors in the Console.
You'll also encounter C4D crash,
Code:
CINEMA_4D_Crash_Report_MACOS { Call_Stacks { Call_Stack_Thread_123145437343744 { sketch.xlib: 0x147ad0243 (SP: 0x7000080c51d0, PC: 0x147ad0243)
Project:
https://drive.google.com/file/d/1ClB...ew?usp=sharing
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