I am not sure if I have the magic touch.
It's same scene, and over time brand new crashes emerge. This one appears to be related to the volumetrics.
It's same scene, and over time brand new crashes emerge. This one appears to be related to the volumetrics.
Code:
CINEMA_4D_Crash_Report_MACOS { Call_Stacks { Call_Stack_Thread_123145748131840 { libvray.dylib: __ZN6VUtils24LightingResultsAllocator18newLighting ResultsEv + 0x1a (SP: 0x70001a925f60, PC: 0x154380fba) libvray_volumetrics.so: _getLibDesc + 0x20bfd (SP: 0x70001a9261f0, PC: 0x16528f32d)
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