For some reason during interactive rendering the a basic sphere primitive with render perfect switched on renders fine, but when i switch to production rendering (eighter progressive or bucket) the sphere doesn't render. I tested all the sphere types, and strangely the hemisphere renders (but with this type the render perfect switch is disabled). If I turn the render perfect switch off it renders fine. This render perfect is also an issue when the sphere is in a cloner. If there is a deformer added to the sphere it also renders fine.
The render perfect feature is really useful for high element count mograph setups with "particle-like" geometries, while it still keeps the polycount low and the vieport useable.
I attached a simple scene file
C4d R25.117 - Vray 5.2
The render perfect feature is really useful for high element count mograph setups with "particle-like" geometries, while it still keeps the polycount low and the vieport useable.
I attached a simple scene file
C4d R25.117 - Vray 5.2
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