Every now and then I run into issues with my Physical Camera and I just can't figure out what this is...
I created this scene from scratch in R25.117 (Win 10) and with the newest version of V-Ray (v05.20.02).
https://we.tl/t-YEIJkU15jr
It' s very basic and uses just default settings: Two primitives with a V-Ray material, a V-Ray Sun and Sky and a Physical Camera. The Camera Type is Standard, Auto Exposure is deactivated (same with DOF, Auto White Balance and Override FOV), the only thing I changed was turning off the Physical Camera's vignetting.
If I render the scene with a focal length of 400 mm and Specify Field of View deactivated, I get a very bright image that is rotated 180° (image 01)
Activating Specify Field of View fixes the orientation and the image gets way darker (image 02). And if you change the focal length the exposure changes once again (image 03).
I didn't dig deeper into it, but I always thought that the focal length isn't supposed to change the exposure value, is it?
I created this scene from scratch in R25.117 (Win 10) and with the newest version of V-Ray (v05.20.02).
https://we.tl/t-YEIJkU15jr
It' s very basic and uses just default settings: Two primitives with a V-Ray material, a V-Ray Sun and Sky and a Physical Camera. The Camera Type is Standard, Auto Exposure is deactivated (same with DOF, Auto White Balance and Override FOV), the only thing I changed was turning off the Physical Camera's vignetting.
If I render the scene with a focal length of 400 mm and Specify Field of View deactivated, I get a very bright image that is rotated 180° (image 01)
Activating Specify Field of View fixes the orientation and the image gets way darker (image 02). And if you change the focal length the exposure changes once again (image 03).
I didn't dig deeper into it, but I always thought that the focal length isn't supposed to change the exposure value, is it?
Comment