Hello guys,
My workflow for 3D Product Renderings is often that I make a Stage Object sequence for all my perspectives. Unfortuantly that creates a bit of a bug(?), that when I use cameras with either DOF turned off or on, either the DOF renders for every frame or it doesnt render. So my wide productshots dont use DoF while my close-ups use DoF. When I render those images seperatly without the Stage Object, it works as expected.
So my question is now: Is this a generell VRay problem or is there a way to fix that already? I could seperate the non-DoF images into a seperate project, would also mean that I actually have to work with 2 projects while the content is the same in both. Suggestions are welcome
My workflow for 3D Product Renderings is often that I make a Stage Object sequence for all my perspectives. Unfortuantly that creates a bit of a bug(?), that when I use cameras with either DOF turned off or on, either the DOF renders for every frame or it doesnt render. So my wide productshots dont use DoF while my close-ups use DoF. When I render those images seperatly without the Stage Object, it works as expected.
So my question is now: Is this a generell VRay problem or is there a way to fix that already? I could seperate the non-DoF images into a seperate project, would also mean that I actually have to work with 2 projects while the content is the same in both. Suggestions are welcome
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