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Incorrect asset glass material imported by vray 6 cosmos

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  • Incorrect asset glass material imported by vray 6 cosmos

    I don't know if there are other errors, this should be a bug Click image for larger version

Name:	Snipaste_2022-10-16_15-02-38.png
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Size:	277.7 KB
ID:	1162503
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  • #2
    Hello qingyuan_pang,

    Thank you for bringing this to our attention.

    It seems like one of the parameters of the Glass_mtl material doesn't get imported correctly. The fog Depth parameter (in the Translucency rollout of the Refraction section) is 0.1 while it needs to be 10 to get rendered correctly. Changing this parameter to 10 seems to resolve the issue.

    I have reported this to our developers (bug ID: VC4D-1580) and I will keep you updated on the progress. Thank you.
    Aleksandar Kasabov
    chaos.com

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    • #3
      Hello, I think it's a problem with all the objects created in the last upgrade, all the glasses are like that.​
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      • #4
        Hello craveiro,

        I have mentioned the affected assets in the report and I will let you know once we have updates on the matter.
        Aleksandar Kasabov
        chaos.com

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        • #5
          Hello,

          Please note that this issue has been fixed and the fix is available in our latest stable build. You can download and install it from here.
          Aleksandar Kasabov
          chaos.com

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