Hi!
I'm not sure if I missed something. In Vray 3.7 we could set the scale in Vray settings so it matches the project scale in Cinema. We often work in millimeter as our scale in Cinema. When we import HDRI from Cosmos the render goes WHITE, we need to decrease intensity to < 0.1 to get it normaly. Today I started a fresh project and don't change the projectscale to mm, so it is in centimeter. I'm importing an HDRI from cosmos and the brightness are perfect. Intensity at 1.0... So I think we are missing something or there is some bugs in the projectunit between Cinema 4d and Vray 6 when it comes to light?
Anyone that knows whats wrong?
/Tobias
I'm not sure if I missed something. In Vray 3.7 we could set the scale in Vray settings so it matches the project scale in Cinema. We often work in millimeter as our scale in Cinema. When we import HDRI from Cosmos the render goes WHITE, we need to decrease intensity to < 0.1 to get it normaly. Today I started a fresh project and don't change the projectscale to mm, so it is in centimeter. I'm importing an HDRI from cosmos and the brightness are perfect. Intensity at 1.0... So I think we are missing something or there is some bugs in the projectunit between Cinema 4d and Vray 6 when it comes to light?
Anyone that knows whats wrong?
/Tobias
Comment