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How can I enable the feature of rotating textures in the updated version today

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  • How can I enable the feature of rotating textures in the updated version today

    Unable to find this feature in the update description
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  • Answer selected by viktor_angelov at 25-09-2023, 11:14 PM.

    Hi 123456_

    This feature is located in the UVW Transform node: http://ftp.chaosgroup.com/support/sc...6_09-13-24.jpg

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    • #2
      Hi 123456_

      This feature is located in the UVW Transform node: http://ftp.chaosgroup.com/support/sc...6_09-13-24.jpg

      Comment


      • #3
        Originally posted by viktor_angelov View Post
        Hi 123456_

        This feature is located in the UVW Transform node: http://ftp.chaosgroup.com/support/sc...6_09-13-24.jpg
        I see that the node is working very well. Does the classic material have this function? Is there a way to achieve the same functionality

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        • #4
          Originally posted by 123456_ View Post

          I see that the node is working very well. Does the classic material have this function? Is there a way to achieve the same functionality
          In the standard material editor you can rotate the texture using a UVW randomizer, don’t know if in the latest build they have already added this latest node.
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          • #5
            Originally posted by sirio76 View Post

            In the standard material editor you can rotate the texture using a UVW randomizer, don’t know if in the latest build they have already added this latest node.
            It seems that there is no

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            • #6
              Originally posted by 123456_ View Post

              I see that the node is working very well. Does the classic material have this function? Is there a way to achieve the same functionality
              We are planning to add similar functionality in the classic material system as well, but it requires a bit more work to get it working there. We'll update this thread once it is available.
              Deyan Hadzhiev
              Developer
              chaos.com

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              • #7
                Originally posted by deyan.hadzhiev View Post

                We are planning to add similar functionality in the classic material system as well, but it requires a bit more work to get it working there. We'll update this thread once it is available.
                That would be great. Thank you for your reply

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