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The rendering spline appears jagged

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  • The rendering spline appears jagged

    Like in the picture, the reflection produces jagged effects
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  • #2
    Hi 123456_ - this is a known limitation of spline rendering. In general, rendering splines with the "Renderable Spline" tag is a tradeoff of speed versus quality. Such splines are rendered as combination of cylinder or cone primitives, which results in the artifacts you have observed.

    If you need better quality while using the renderable spline tag - you can try to increase the spline subdivisions, which will increase the number of primitives that will be used for the rendering (see example below - left spline uses 25 subdivisions, while the right one uses 500).
    Click image for larger version  Name:	spline_subdivision.png Views:	0 Size:	523.7 KB ID:	1198257

    But if you really need smooth normals for close-up rendering of a spline - I suggest generating polygon geometry by using the sweep generator and a circle spline.
    Last edited by deyan.hadzhiev; 20-12-2023, 07:02 AM.
    Deyan Hadzhiev
    Developer
    chaos.com

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    • #3
      Originally posted by deyan.hadzhiev View Post
      Hi 123456_ - this is a known limitation of spline rendering. In general, rendering splines with the "Renderable Spline" tag is a tradeoff of speed versus quality. Such splines are rendered as combination of cylinder or cone primitives, which results in the artifacts you have observed.

      If you need better quality while using the renderable spline tag - you can try to increase the spline subdivisions, which will increase the number of primitives that will be used for the rendering (see example below - left spline uses 25 subdivisions, while the right one uses 500).
      Click image for larger version Name:	spline_subdivision.png Views:	0 Size:	523.7 KB ID:	1198257

      But if you really need smooth normals for close-up rendering of a spline - I suggest generating polygon geometry by using the sweep generator and a circle spline.
      Thank you for your answer

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