In the Vray 6.2 update instructions, it is shown that when Aces cg is enabled, the bitmap will automatically change the RGB Primaries to Aces cg. However, if my image's original color space is RGB, it should not be changed to Aces cg. However, now it will automatically change to Aces cg. I need to make one by one modifications, which is very troublesome. Can you add a feature to prevent it from being automatically modified because most of the textures are RGB
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Can ray6.2 add an on-off option for automatic RGB Primaries
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Answer selected by viktor_angelov at 19-02-2024, 12:36 AM.
Hello 123456_ I would like to let you know that the feature has been implemented now in the latest Stable build. https://nightlies.chaos.com/main#/vray6c4d/stable/6.2
The feature can be found at Edit > Preferences > Renderer > V-Ray > Materials > Set Bitmap RGB Primitives Automatically: http://ftp.chaosgroup.com/support/sc...9_09-10-56.jpg
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Hello 123456_ I would like to let you know that the feature has been implemented now in the latest Stable build. https://nightlies.chaos.com/main#/vray6c4d/stable/6.2
The feature can be found at Edit > Preferences > Renderer > V-Ray > Materials > Set Bitmap RGB Primitives Automatically: http://ftp.chaosgroup.com/support/sc...9_09-10-56.jpg
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Originally posted by viktor_angelov View PostHello 123456_ I would like to let you know that the feature has been implemented now in the latest Stable build. https://nightlies.chaos.com/main#/vray6c4d/stable/6.2
The feature can be found at Edit > Preferences > Renderer > V-Ray > Materials > Set Bitmap RGB Primitives Automatically: http://ftp.chaosgroup.com/support/sc...9_09-10-56.jpg
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