Hello, needless to say that Vray for C4D today is wonderful, but it would be a dream if you could find a solution for these never finishing buckets at distributed rendering.
I have invested into 3 good performing nodes in hardware and chaos DR licences, but the benefit is very poor through these never finishing buckets compared to single rendering.
It is frustrating when rendering animations, the Frame is nearly rendered in record speed, but not finished through these one or two buckets which need another 3 minutes.
When rendering animations, this is really bad…
I think this is one of the oldest issues which exists since the beginning.
If you have a tip, how to get handled this, … much appreciated.
Thanks
I have invested into 3 good performing nodes in hardware and chaos DR licences, but the benefit is very poor through these never finishing buckets compared to single rendering.
It is frustrating when rendering animations, the Frame is nearly rendered in record speed, but not finished through these one or two buckets which need another 3 minutes.
When rendering animations, this is really bad…
I think this is one of the oldest issues which exists since the beginning.
If you have a tip, how to get handled this, … much appreciated.
Thanks
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