When exporting vrscene from 3dsmax and then importing it into c4d, an error occurred when converting standard materials to node materials.
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Material conversion error: Could not resolve connected plugin parameter to supported node and port pair: TexOutput
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Hi qingyuan_pang, the problem is that there are unsupported V-Ray textures contained in the imported vrscene. And unfortunately, we still don't have a generic support for any texture in the node materials, hence you are not able to convert the materials to node materials at the moment. However we are constantly working on improving the importer and converter functionality so this will be improved in the future.
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Originally posted by deyan.hadzhiev View PostHi qingyuan_pang, the problem is that there are unsupported V-Ray textures contained in the imported vrscene. And unfortunately, we still don't have a generic support for any texture in the node materials, hence you are not able to convert the materials to node materials at the moment. However we are constantly working on improving the importer and converter functionality so this will be improved in the future.
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