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TriPlanar still seems unable to add different textures to different faces in today's update
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Hey,
Thank you for the report. The new model of mapping on the negative axis works only with legacy blend mode.
Cheers,Boyan Nalchadjiiski | QA Engineer @ Chaos |
E-mail: boyan.nalchadjiiski@chaos.com
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Hi wolfgang_himmelfarb, please try the latest stable build - unfortunately we had those wrong as well. Hopefully we will have the negative axis textures working with both blend modes soon.
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