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Bug: V-Ray Switch Material on V-Ray Decal - V-Ray GPU

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  • Bug: V-Ray Switch Material on V-Ray Decal - V-Ray GPU

    I tried to use the V-Ray Switch Material on a V-Ray Decal and it does not produce correct results when using GPU. I even build a test scene and the issue remains.

    Click image for larger version

Name:	TEST-Decal_VRayMaterial.png
Views:	205
Size:	224.5 KB
ID:	1205380this is how it should look like with the working opacity.
    Click image for larger version

Name:	TEST-Decal_VRaySwitch 2Material.png
Views:	142
Size:	175.2 KB
ID:	1205381this is how it looks when a switch material is used.

    CPU doesnt have the descriped problem.

  • #2
    Hello christian_schneider1 Thank you for letting us know! Could you please share with us the test scene you have created?

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    • #3
      Sure thing viktor_angelov

      I attatched the scene. ​
      Attached Files

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      • #4
        Hello christian_schneider1 I have managed to reproduce the issue and have logged it into our system for further resolution [VC4D-2252]

        Keep in mind that it does not occur if the renderer is CPU, if the Standard V-Ray Materials are used, if V-Ray Decal is not used. There are workarounds to create what you aim for.

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