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V-Ray GPU - multiple Shadow Catcher visible in Rendering/Masks

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  • V-Ray GPU - multiple Shadow Catcher visible in Rendering/Masks

    Hey found a bug when using multiple shadow catchers in V-Ray GPU. For some reason the shadow catchers are visible in the rendering/alpha channel. CPU works as expected

    For Comparison:

    Rendering
    GPU: Click image for larger version

Name:	Rendering - GPU.jpg
Views:	165
Size:	33.9 KB
ID:	1207835
    CPU: Click image for larger version

Name:	Rendering - CPU.jpg
Views:	105
Size:	33.2 KB
ID:	1207836


    Alpha
    GPU: Click image for larger version

Name:	Alpha - GPU.jpg
Views:	104
Size:	42.0 KB
ID:	1207837
    CPU: Click image for larger version

Name:	Alpha - CPU.jpg
Views:	104
Size:	31.9 KB
ID:	1207838

  • #2
    Hello christian_schneider1 ,
    Thank you for reporting this! I have raised this to the corresponding team under request number VGPU-6444 and I will keep you informed here of any further progress regarding the matter.​
    Daniel Kapsazov | chaos.com
    Chaos Support Representative | contact us

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