One question. I would like to render individual objects via Render Mask (Object ID). Unfortunately, in outdoor scenes, whole plants or parts of plants are always rendered.
Why is that? How can I get around this? I've already distributed rendertags and turned off "camera visibility". But that's pretty annoying.
The plants always have a different Object ID than the actual object.
Why is that? How can I get around this? I've already distributed rendertags and turned off "camera visibility". But that's pretty annoying.
The plants always have a different Object ID than the actual object.
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