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Distributed rendering for interactive

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  • Distributed rendering for interactive

    Hi All!
    I've been trying to use the distributed rendering feature in interactive mode for lighting a heavy scene and i don't think this feature is working atm. All the machines had the render servers running but none of the "nodes" shown any kind of usage. Ignore in interactive is turned off. And as i can tell that's the only thing that needs to be done.
    Am I missing something or is this feature working differently than i think?


  • #2
    The point of the interactive rendering is to give a preview as fast as possible and DR will introduce a lot of latency, especially with heavy scene with lot of assets, so I’m not sure if that worth the effort. I don’t know if this work or not right now, seems to remember that it was working during the early beta testing though.
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