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Ambient Occlusion - Dirt Shader - need help

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  • Ambient Occlusion - Dirt Shader - need help

    Hello,
    I try to generate an Ambient Oclusion Channel but I alway get a white Layer as result.

    I've added a Render Element "Extra Tex"
    Then I added in Texture the VRayDirt-Shader.
    But the result, when rendering, is only a white Layer.

    Question:
    How do I generate a Ambient Occlusion Layer?

    Regards Ronald



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  • #2
    Hello Kissling Thank you for reaching out to us! I've assigned your ticket to myself, and I will provide you with an answer through our ticketing system.
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    • #3
      Originally posted by Kissling View Post
      Hello,
      I try to generate an Ambient Oclusion Channel but I alway get a white Layer as result.

      I've added a Render Element "Extra Tex"
      Then I added in Texture the VRayDirt-Shader.
      But the result, when rendering, is only a white Layer.

      Question:
      How do I generate a Ambient Occlusion Layer?

      Regards Ronald


      It looks like a GPU limitation, works fine if you use Vray CPU.
      I've not used dirt in extratex in a while, but in the past "consider for antialiasing" had to be activated.
      Last edited by sirio76; 04-09-2024, 12:09 PM.
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