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Stopping interactive rendering slow? - V-Ray v6.20.04

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  • Stopping interactive rendering slow? - V-Ray v6.20.04

    Hi All!

    I don't know if my memory is cheating me, or that this is something that i didn't notice before, but stopping the interactive rendering in the vfb takes more time than i remembered. Recently i discovered, that no matter how simple my scene is stopping the interactive rendering in the vfb takes longer than previously. I have a simple test file with 2 planes and i'm working in 720p.
    The Clearing Geometry task takes 2-7 seconds every time i stop the interactive rendering. I also noticed this because a lot of times when i stop the ipr and go on to close the window but i get a pop-up message that v-ray is running and am i sure that i want to stop it.
    I know that clearing things up takes time but it wasn't noticable before.

  • #2
    Hey akos_kiss, having the clearing geometry task take 7 seconds sound a bit troubling, especially if it is a simple scene. Do you have anything particular in the scene which might lead to generating a lot of geometry at rendertime? This mostly relates displacement, subdivision, instancing or enmesh usage? Do you reproduce this on a new scene with a simple single object, material and a light?

    It might also help if you share your log from the VFB when you experience this.
    Deyan Hadzhiev
    Developer
    chaos.com

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