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alfonso_pennacchio
Thanks for the provided information. I’m unable to reproduce the issue using the same versions, so it would be helpful if you could share the simple scene I mentioned previously. If you’re unable to upload the scene, you could instead share screenshots of your material setup.
Thanks for the provided scene! It seems that the image's color profile is causing the difference between the Texture and the Material Preview. An easy fix for this would be to add a V-Ray Bitmap in the texture section. By default, its RGB Primaries should be set to sRGB, which will display the correct preview.
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