Hi, the render is turning black when a tree with SSS material on it is near the camera, but the camera is not inside the tree mesh. Instead of a long description here is a screen record to demonstrate the problem. It tooks several hours to the team to find out what's going wrong and how to fix it. I can't believe it's the intended VRay behavior, could the dev fix it properly please?
The screen record: https://www.swisstransfer.com/d/a94f...2-878a4469c7ff
the C4D Scene: https://www.swisstransfer.com/d/cd50...6-a0f836af89c0
Regards
The screen record: https://www.swisstransfer.com/d/a94f...2-878a4469c7ff
the C4D Scene: https://www.swisstransfer.com/d/cd50...6-a0f836af89c0
Regards
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