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  • New problem with Scatter

    Hello again, I have problems with the Scatter again. Until now I have used the Scatter using geometry since the proxies slowed down the scene, it was slow but it worked well. With today's update the objects inside the scatter are flying. I have tried with geometry and with proxies and the result is the same. It was working fine and suddenly they started flying. There are other Scatters on the scene and for now they seem to work well, but...
    This is the second time this has happened to me since I updated. I solved the first one using a Cloner
    Thnks in advance
    Attached Files

  • #2
    I just rendered a backup from yesterday and it renders fine without any problems (Image 4)
    I have copied the trees from the scene from yesterday's backup to the scene that was giving me problems and it renders fine (Image 5)​

    Now I copied the grass from the backup and the problem continues (image 6). In the preview it looks fine (disable distance shader) but in the render it doesn't.
    Attached Files
    Last edited by Juan Ferreira; 13-02-2025, 11:25 AM.

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    • #3
      Hello, this morning I made a new installation (February 14) and in a new document I pasted each element and it seems to work correctly. Perhaps it was simply that the document was corrupt. I'm crossing my fingers that it works because I have to work on the scene this weekend


      · 10 min later again the same problem
      · I just sent the work to the Cloud to find out if the problem could be due to a problem with the machine and the render has gone wrong
      · I just did a test with Clone and it seems to work
      Last edited by Juan Ferreira; 14-02-2025, 01:25 AM.

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      • #4
        Same here: I opened an old scene with chaos scatter and everything was flying around. Setting up a new scatter object with the same configurations made it work again.

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